Is there any news of allowing the use of websockets in RunKit? That would be an awesome feature.
Websockets is absolutely something we’d like to support. We recently made some big internal changes that should make it easier for us to support them. There’s some more changes we need to make though. It’s unfortunately a little more complicated than just flipping a bit to allow the header, we do some proxying behind the scenes and some internal managing of containers… these things add a bit of complexity when it comes to websockets.
Rest assured it’s something I’d personally like to see, but unfortunately I can’t give you any kind of timeline for that support.